From /gg FTW! Trickster Wiki
These are the second job skills available to the Cat class.
These are also available to the Duke class, with the exception of Evolution, Beast Claw and Fatal Wound. TM levels are also changed, e.g. Dukes can learn Sumo Suit at TM lvl 185, instead of 135.
Note: Keep in mind, when using the formulas, to change the percents to decimals. To do so, move the decimal two places to the left.
Ex. 65% = .65, 150% = 1.50
Types of Skills:
- Timer Skill
- The skill is applied to the self or others for a given period.
- This skill type usually consists of skills that change character attributes.
- On/Off Skill
- One time use skill.
- An attack skill or attack magic spell would fall in this category.
- Passive Skill
- Once learned, the Passive Skills are in effect continuously without the use of MP or special movement.
- Learning a special technique or skills that raise stats like MP and weight are Passive Skills.
Volley Kick
| [AP + (HV × 16)] × (m ÷ 8)
|
|
|
| 1
| 50
| 1.5s
| 7.6
|
|
|
|
| 2
| 55
| 1.5s
| 8.7
|
|
|
|
| 3
| 60
| 1.5s
| 9.6
|
|
|
|
| 4
| 65
| 1.5s
| 10.5
|
|
|
|
| 5
| 70
| 1.5s
| 11.4
|
|
|
|
| 6
| 75
| 1.5s
| 12.3
|
|
|
|
| 7
| 80
| 1.5s
| 13.2
|
|
|
|
| 8
| 85
| 1.5s
| 14.1
|
|
|
|
| 9
| 90
| 1.5s
| 15.0
|
|
|
|
| 10
| 95
| 1.5s
| 15.9
|
|
|
|
| Master
| 110
| 1.5s
| 18.6
|
|
|
|
Galder Barrage
| Galder Barrage
| 55 (Duke:105)
| On/Off
| 2
| 2
| Quiem Card x2
| Galder Throw (Lv.10)
|
| Consumes 100 Galders to deal fixed damage on three targets.
|
| Fixed Damage.
|
Damage ignores target/s DP and Physical Resistance. Can bypass Shield of Heaven, but can be blocked by Guard. Targets must be within 1 character-width apart from each other to be hit.
|
| 1
| 40
| 2s
| 250%
| 375
| 562
|
|
| 2
| 44
| 2s
| 300%
| 450
| 675
|
|
| 3
| 48
| 2s
| 350%
| 525
| 787
|
|
| 4
| 52
| 2s
| 400%
| 600
| 900
|
|
| 5
| 56
| 2s
| 450%
| 675
| 1012
|
|
| 6
| 60
| 2s
| 500%
| 750
| 1125
|
|
| 7
| 64
| 2s
| 550%
| 825
| 1237
|
|
| 8
| 68
| 2s
| 600%
| 900
| 1350
|
|
| 9
| 72
| 2s
| 650%
| 975
| 1462
|
|
| 10
| 76
| 2s
| 700%
| 1050
| 1575
|
|
| Master
| 88
| 2s
| 850%
| 1275
| 1912
|
|
Team Bolster
| Team Bolster
| 65 (Duke:115)
| Passive
| 4
| Shield All (Lv.10)
|
Increases effect of Shield All skill. Dependent on the number of party members in skill range. Affects only the user.
|
| Shield All Bonus = d1 + t
|
d1 stands for Shield All Mag. Ratio. If 5 party members are within range, Shield All gives 66% additional DP to the user. Affects Siren Song if party members are within range.
|
Siren Song
| [((DP × 5) + Current HP) × Power] ÷ 10
|
AoE range is erratic. DP factor is 7.6 with Sturdy Shield & Shield All. DP factor is 10 with both Shields, Team Bolster and full party. Do note that Power values in eTO are different from jTO's ones.
|
| 1
| 120
| 8s
|
| 2
|
|
|
| 2
| 135
| 8s
|
| 2
|
|
|
| 3
| 150
| 8s
|
| 2
|
|
|
| 4
| 165
| 8s
|
| 2
|
|
|
| 5
| 180
| 8s
|
| 2
|
|
|
| 6
| 195
| 8s
|
| 3
|
|
|
| 7
| 210
| 8s
|
| 3
|
|
|
| 8
| 225
| 8s
|
| 3
|
|
|
| 9
| 240
| 8s
|
| 3
|
|
|
| 10
| 255
| 8s
| 4.0
| 3
|
|
|
| Master
| 300
| 8s
| 4.6
| 4
|
|
|
Evolution
Base AP × m Base LK × r Base DP × r Base HV × r Base DX + d
|
When this skill is in use:
- No sitting, no drilling.
- All buffs prior transforming are carried over.
- MP is not regenerated; instead, MP is decreased continuously by 20 per tick.
- Returns to normal if you change maps, when MP goes to 0, or if duration ends.
- You can use HP and MP Potions.
- You can still run even if carried item weight > 90% of weight.
- When you return to normal, your HP and MP will be at 50%.
- Cooldown is reset if you log-off and relogin.
- Beast Claw, Fatal Wound, Raging Nail and Sharp Scream are the only useable skills.
- Cannot add stat when Level-up while in evolution
|
| 1
| 500
| 200s
| 50s
| 1.3
| 0.80
| -1
|
| 2
| 530
| 200s
| 55s
| 1.4
| 0.79
| -1
|
| 3
| 560
| 200s
| 60s
| 1.5
| 0.78
| -1
|
| 4
| 590
| 200s
| 65s
| 1.6
| 0.77
| -1
|
| 5
| 620
| 200s
| 70s
| 1.7
| 0.76
| -2
|
| 6
| 650
| 200s
| 75s
| 1.8
| 0.75
| -2
|
| 7
| 680
| 200s
| 80s
| 1.9
| 0.74
| -2
|
| 8
| 710
| 200s
| 85s
| 2.0
| 0.73
| -3
|
| 9
| 740
| 200s
| 90s
| 2.1
| 0.72
| -3
|
| 10
| 770
| 200s
| 95s
| 2.2
| 0.72
| -3
|
| Master
| 860
| 200s
| 110s
| 2.5
| 0.70
| -4
|
Beast Claw
| Beast Claw
| 120
| On/Off
| 3
| 3
| Straw Sandle x7
| Evolution (Lv.10)
|
| A rushing attack with a slight initial delay.
|
| AP × m
|
| Can only be used while in Evolution state.
|
| 1
| 120
| 8s
| 120
| 1.20
|
|
|
| 2
| 135
| 8s
| 135
| 1.35
|
|
|
| 3
| 150
| 8s
| 150
| 1.5
|
|
|
| 4
| 165
| 8s
| 165
| 1.65
|
|
|
| 5
| 180
| 8s
| 180
| 1.80
|
|
|
| 6
| 195
| 8s
| 195
| 1.95
|
|
|
| 7
| 210
| 8s
| 210
| 2.10
|
|
|
| 8
| 225
| 8s
| 225
| 2.25
|
|
|
| 9
| 240
| 8s
| 240
| 2.40
|
|
|
| 10
| 254
| 8s
| 254
| 2.54
|
|
|
| Master
| 300
| 8s
| 300
| 3.00
|
|
|
Fatal Wound
| Fatal Wound
| 130
| On/Off
| 4
| 3
| Thorn Stem x5
| Evolution (Lv.10)
|
| Inflicts bleeding status on single target
|
Initial Damage = AP × m Continuing Damage = Initial Damage × p
|
Both formulas are FALSE (tested on torobbies). Can only be used while in Evolution state. Continuing damage (DOT) won't be applied if skill misses.
|
| 1
| 200
| 4s
| 1.6
| 10%
| 10s
|
|
| 2
| 220
| 4s
| 1.7
| 13%
| 11s
|
|
| 3
| 240
| 4s
| 1.8
| 16%
| 12s
|
|
| 4
| 260
| 4s
| 1.9
| 19%
| 13s
|
|
| 5
| 280
| 4s
| 2.0
| 22%
| 14s
|
|
| 6
| 300
| 4s
| 2.1
| 25%
| 15s
|
|
| 7
| 320
| 4s
| 2.2
| 28%
| 16s
|
|
| 8
| 340
| 4s
| 2.3
| 31%
| 17s
|
|
| 9
| 360
| 4s
| 2.4
| 34%
| 18s
|
|
| 10
| 380
| 4s
| 2.5
| 37%
| 19s
|
|
| Master
| 440
| 4s
| 2.8
| 46%
| 22s
|
|
Fist Full of Galders
| Fixed Damage.
|
Damage ignores target DP and Physical Resistance. Can bypass Shield of Heaven, but can be blocked by Guard.
|
| 1
| 80
| 2s
| 2
| 200%
| 200
| 300
|
| 2
| 90
| 2s
| 2
| 260%
| 259
| 388
|
| 3
| 100
| 2s
| 2
| 320%
| 320
| 480
|
| 4
| 110
| 2s
| 2
| 380%
| 379
| 568
|
| 5
| 120
| 2s
| 2
| 440%
| 440
| 660
|
| 6
| 130
| 2s
| 2
| 500%
| 500
| 750
|
| 7
| 140
| 2s
| 3
| 560%
| 559
| 838
|
| 8
| 150
| 2s
| 3
| 620%
| 619
| 928
|
| 9
| 160
| 2s
| 3
| 680%
| 680
| 1020
|
| 10
| 170
| 2s
| 3
| 740%
| 740
| 1110
|
| Master
| 200
| 2s
| 4
| 920%
| 919
| 1378
|
Sumo Suit
s = [7 + (HV ÷ 7)] ÷ 100 True Damage = Raw Damage x (1 - s)
|
May be stacked with Mana Reflector. s is capped at 50, which can be achieved at 301 HV. If HV is less than 259, then s is equal to r.
|
| 1
| 300
| 10s
| 8%
| 50s
|
|
|
| 2
| 320
| 10s
| 11%
| 53s
|
|
|
| 3
| 340
| 10s
| 14%
| 56s
|
|
|
| 4
| 360
| 10s
| 17%
| 59s
|
|
|
| 5
| 380
| 10s
| 20%
| 62s
|
|
|
| 6
| 400
| 10s
| 23%
| 65s
|
|
|
| 7
| 420
| 10s
| 26%
| 68s
|
|
|
| 8
| 440
| 10s
| 28%
| 71s
|
|
|
| 9
| 460
| 10s
| 32%
| 74s
|
|
|
| 10
| 480
| 10s
| 35%
| 77s
|
|
|
| Master
| 540
| 10s
| 44%
| 86s
|
|
|
Deadly Funk
| None.
|
| AOE version of Skunk Pouch.
|
| 1
| 200
| 10s
| 4s
|
|
|
|
| 2
| 220
| 10s
| 5s
|
|
|
|
| 3
| 240
| 10s
| 6s
|
|
|
|
| 4
| 260
| 10s
| 7s
|
|
|
|
| 5
| 280
| 10s
| 8s
|
|
|
|
| 6
| 300
| 10s
| 9s
|
|
|
|
| 7
| 320
| 10s
| 10s
|
|
|
|
| 8
| 340
| 10s
| 11s
|
|
|
|
| 9
| 360
| 10s
| 12s
|
|
|
|
| 10
| 380
| 10s
| 13s
|
|
|
|
| Master
| 440
| 10s
| 14s
|
|
|
|