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Template:Etc
From ggFTW Trickster Wiki
This is a basic guide on how to utilize the Etc template for Trickster Online. Please always read template guides before using, as there are usually very specific instructions which should be followed!
Copy the following template onto a new page, named after the item's name. (type the name of the page you want to go to via your URL bar.) Try searching for the page first however, it may already exist!
Example, Aposis Statue will go to Aposis Statue.
Blank Template
{{Etc
|Name=
|Set=
|Compound=
|Weight=
|Value=
|Level=
|Desc=
|Use=
|Store=
|Quest=
|Monster=
|Drilled=
|Treasure=
|Event=
|CardID=
|Compounder=
|Exchange=
|NPC=
|Box=
|MyShop=
|EggShop=
|Eggs=
|Removed=
|Used=
|Quest2=
|Event2=
|Compounder2=
|Exchange2=
|ThrowAP=
|Transfer=
|Master=
|Job=
|Trade=
|Bank=
|Drop=
|Sell=
|Notes=
}}
<noinclude>
[[Category:Etc.|{{PAGENAME}}]]
[[Category:__ORIGIN__ Item|{{PAGENAME}}]]
[[Category:__STATS__ Compound|{{PAGENAME}}]]
</noinclude>
- Name
- The Item's name here. This affects the image name as well. If the item image is already used in previous item, please type the previous item name. For example: Tasty Red Bean has the same image of Choco (launched first), then the "Name" used in Tasty Red Bean code is "Choco". The Wiki already has the image in its databank, so there is no need to add the image used in Tasty Red Bean again. This applies to Items that have various levels like Stats Stones, Stats Magic Stones, Attribute Crystals, Resistance Crystals, Metals, Chaos Shards, Requiem Crystals, Chaos Feathers, Gems, Ores, Weapon Exchanges, etc.
- Set
- The set that the Item belongs to.
- Compound
- The Item Compound Stats, Elemental Attributes and Resistances, and Status Protections. Type the names into bracers.
- Stats - AP, AC, DX, MP, MA, MD, WT, DA, LK, HP, DP, HV
- Elemental Attributes - Air Attr, Fire Attr, Water Attr, Soil Attr, Elec Attr, Light Attr, Dark Attr
- Elemental Resistances - Air Resist, Fire Resist, Water Resist, Soil Resist, Elec Resist, Light Resist, Dark Resist
- Status Protection
- Critical Probability - Critical
- Normal Block (Block Probability) - Block
- Shockvibe Protection - Shockvibe
- Rust Protection - Rust
- Mana Web & Water Web Protection - Web
- Armor Breaker & Armor Destructor Protection - ArmorB
- Guard Break Protection - GuardB
- Sticky Foot Protection - StickyF
- Faint & Skunk Pouch Protection - Faint
- Luck Breaker Protection - LuckB
- Magic Defense Breaker Protection - MDBreaker
- Magic Meltdown Protection - Meltdown
- Electroshock & Hinder Snare Protection - HinderS
- Sense Breaker Protection - SenseB
|Compound={{AP}}
|Compound={{Light Attr}}
|Compound={{Dark Resist}}
|Compound={{MDBreaker}}
- Weight
- The Item's weight.
- Value
- The Item's value. Use commas as thousands separators.
- Level
- The Item's minimum level requirement.
- Desc
- The Item description.
- Use
- The Item use (described in Item Info).
- Store
- If the Item is purchased in some shop, type the shop's name with the amount of galders needed (use commas as thousands separators). For example (the code is below): Ceremonia Shop (100 Galders). Please, add in the last lines: [[Category:Shop Item|{{PAGENAME}}]].
|Store=[[Event Garden - Ceremonia|Ceremonia Shop]] (100 Galders)
- Quest
- If the Item is reward from a quest, type the Quest(s) names. For example (the code is below): Enkicladus 1 - Act 1 Scene 3, Love's Sacrifice. Please, add in the last lines: [[Category:Quest Reward|{{PAGENAME}}]].
|Quest=[[Enkicladus - Act 1 Scene 3, Love's Sacrifice]]
- Monster
- If the Item is dropped by a monster, type the Monster name and level. For example (the code is below): Bron G (Lv.32). Please, add in the last lines: [[Category:Monster Drop|{{PAGENAME}}]].
|Monster=[[Bron G]] (Lv.32)
- If the Item is dropped by monsters of same area, type the Common Area Drop category. For example (the code is below): Desert Beach Monsters. Please, add in the last lines: [[Category:Monster Drop|{{PAGENAME}}]] and [[:Category:Common __AREA__ Drop|{{PAGENAME}}]] (see below in Category).
|Monster=[[:Category:Desert Beach Monster|Desert Beach Monsters]]
- Drilled
- If the Item is drilled at the same Field Area Maps, type the category of Area Maps. For example (the code is below): Snow Hill Fields. Please, add in the last lines: [[Category:Drilled Item|{{PAGENAME}}]].
|Drilled=[[:Category:Snow Hill|Snow Hill Fields]]
- Treasure
- If the Item is a reward from Poseidon's Treasure, type the name of the Region. Please, add in the last lines: [[Category:Poseidon's Treasure Item|{{PAGENAME}}]].
|Treasure=[[:Category:Snow Hill|Snow Hill]]
- Event
- If the Item is a reward from an Event Quest, type the Quest name (with Event Page name). For example (the code is below): Witch La Befana - Magic to Find the Criminal. Please, add in the last lines: [[Category:Event Item|{{PAGENAME}}]].
|Event=[[Santa's Missing! Event#Witch La Befana - Magic to Find the Criminal|Witch La Befana - Magic to Find the Criminal]]
- If the Item is a reward from an Event, type the Event name. For example (the code is below): 2nd Anniversary Pre-Party!.
|Event=[[2nd Anniversary Pre-Party!]]
- If the Item is a compound or exchange item from a Event, see "Compounder" or "Exchange" topics below.
- CardID
- If the Item is reward from Card Identification, type "Yes" or ".". Please, add in the last lines: [[Category:Card Identification Item|{{PAGENAME}}]].
- Compounder
- If the Item is a compound item, type the amount and name of the compound ingredients separated with plus, the compounder NPC and the map name. For example: 1x Satisfaction Guarantee + 1x Broken Remote + 1x Remote Part A + 1x Remote Part B + 1x Remote Part C with Inventor Gale at Gate of Snow Hill. Please, add in the last lines: [[Category:Synthesized Item|{{PAGENAME}}]].
- Exchange
- If the Item is an exchange item, type the amount and name of the exchangeable items separated with plus, the exchanger NPC (with the Event name) and the map name. For example (the code is below): Smiley Stamp with Tango at Megalopolis Square. Please, add in the last lines: [[Category:Exchange Item|{{PAGENAME}}]].
|Exchange=[[Smiley Stamp]] with [[Story Book Summer! - Save the Story!#Tango Exchange|Tango]] at [[Megalopolis Square]]
- NPC
- If the Item is a gift from NPC, type the NPC name. For example: Lifeguard Bean
|NPC=[[Lifeguard Bean]]
- Box
- If the Item is obtainable from a Box, type the Box's name. For example (the code is below): Angel Ring Pack. Please, add in the last lines: [[Category:Box Item|{{PAGENAME}}]].
|Box=[[Angel Ring Pack]]
- MyShop
- If the Item is purchased in My Shop, type the amount of points. Use commas as thousands separators and the word "Pts" for points. For example (the code is below): 5,900 Pts. Please, add in the last lines: [[Category:MyShop|{{PAGENAME}}]].
|MyShop=5,900 Pts
- Eggshop
- If the Item is exchanged in Egg Shop (with Leonardo) with Bonus Eggs, type the ordinal number of egg shop list. For example (the code is below the "Eggs"): 8th Egg Shop. Please, add in the last lines: [[Category:EggShop Item|{{PAGENAME}}]].
- Eggs
- The amount of Bonus Eggs needed to exchange items in Egg Shop.
|EggShop=[[8th Egg Shop List|8th Egg Shop]]. |Eggs=13
- Removed
- If the Item is removed from the game, type "Yes".
|Removed=Yes
- Used
- The indicator if the Item is used in the items below (Quest, Exchange, Compound, Transfer, Event). Type "Yes" or a single dot (".").
|Used=.
- Quest2
- If the Item is used in a quest, type the Quest(s) names. Please, add in the last lines: [[Category:Quest Item|{{PAGENAME}}]].
- Event2
- If the Item is a reward from an Event, type the Event name. If the Item is reward from a Event Quest, type the Quest name (with Event Page name). Please, add in the last lines: [[Category:Event Item|{{PAGENAME}}]].
- Compounder2
- If the Item is a compoundable item, type the compound item name, the amount, and name of the others compoundable ingredients separated with plus, the compounder NPC (with the Event name) and the map name. Please, add in the last lines: [[Category:Synthesis Item|{{PAGENAME}}]].
- Exchange2
- If the Item is an exchangeable item, type the exchange item name, the amount and name of the others exchangeable items separated with plus, and the exchanger NPC and the map name. Please, add in the last lines: [[Category:Exchange Item|{{PAGENAME}}]].
- Transfer
- If the Item is used in in a Transfer, type the origin map, the teleporter NPC, and the destination map. Please, add in the last lines: [[Category:Transfer Item|{{PAGENAME}}]].
- ThrowAP
- If the Item is used as throwing weapon, type the AP value. Please, add in the last lines: [[Category:Throwing Weapon|{{PAGENAME}}]].
- Master
- If the Item is used to master a job skill, type the skill name, like Lucky Fist. Please, add in the last lines: [[Category:Mastery Item|{{PAGENAME}}]].
- Job
- If the Item is used to master some job skill, type the job name, like Schoolgirl or Thief Master.
- Trade
- If the Item is tradable (can be sold in Personal Shop or Trade), type "Yes", if not, type "No".
- Bank
- If the Item is bankable (can be put in the Bank), type "Yes", if not, type "No".
- Drop
- If the Item is droppable, type "Yes", if not, type "No".
- Sell
- If the Item is salable, type "Yes", if not, type "No".
- Notes
- Any additional information that should be noted goes here.
- Category
- The last few lines is for adding the page to the Item categories.
- The first category belongs to Item origin. See each items above. Make sure to edit the __ORIGIN__ part.
- The second category belongs to Item compounds. Edit __STATS__ Compound with:
- Stats - AP, AC, DX, MP, MA, MD, WT, DA, LK, HP, DP, HV, and/or;
- Attributes - Air Attr, Fire Attr, Water Attr, Soil Attr, Elec Attr, Light Attr, Dark Attr, and/or;
- Resistances - Air Resist, Fire Resist, Water Resist, Soil Resist, Elec Resist, Light Resist, Dark Resist, and/or;
- Protections - Critical, Block, Shockvibe, Rust, Web, ArmorB, GuardB, StickyF, Faint, LuckB, MDBreaker, Meltdown, HinderS, SenseB
- If the Item have other categories (see items above), please add them.
Example Template
{{Etc
|Name=Aposis Statue
|Weight=25
|Value=200
|Compound={{Dark Resist}}
|Desc=Doll that is believed that an explorer who loves Aposis sculptured. People say that many dolls make you get close to Aposis.
|Use=Compound item adding Darkness Resistance to the equipment above the level 70.
|Drilled=[[:Category:Caballa Relics|Caballa Relics Fields]]
|Used=.
|Quest2=[[Officer Tera - Aposis Data Collection]]
|Trade=Yes
|Bank=Yes
|Drop=Yes
|Sell=Yes
}}
<noinclude>
[[Category:Etc.|{{PAGENAME}}]]
[[Category:Drilled Item|{{PAGENAME}}]]
[[Category:Quest Item|{{PAGENAME}}]]
[[Category:Dark Resist Compound|{{PAGENAME}}]]
</noinclude>
| Etc
|
![]() | Compound Ability | Weight | Value | Required | Time |
| Dark Resist | 25 | 200 | Lv.0 | N/A | |
| Description | |||||
| Doll that is believed that an explorer who loves Aposis sculptured. People say that many dolls make you get close to Aposis. | |||||
| Use | |||||
| Compound item adding Darkness Resistance to the equipment above the level 70. | |||||
| How to Obtain | |||||
|
Drill in Caballa Relics Fields. | |||||
| Used for | |||||
| Officer Tera - Aposis Data Collection. | |||||
| Tradable | Bankable | Droppable | Sellable (to NPC) | ||
| Yes | Yes | Yes | Yes | ||
| Equipments | Pets | Drills | Use/Etc. Items | Ammunition |

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