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Player versus Player

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Contents


About PvP

PvP, stands for Player versus Player; basically you are able to vs other players. Players enter PvP by talking to the NPCs "Lemy" and "Chris" in Elias Fight Arena and entering a queue where other players are hopefully waiting to be matched up for a battle. There is a choice between enter Free-For-All (Lemy) and team-based Party PvP (Chris).



Opponents receive a stat boost in order to balance the odds between opponents of differing levels. Despite this balancing mechanism, players with more skills and better gear may have an advantage over their opponent. Each battle is 5 minutes long. When a player "dies," s/he will respawn in a random place in the map after 5 seconds have passed. If the player warps out of the match or DCs, s/he will receive a penalty and not be allowed to enter the PvP queue for 5 minutes. The final score of the match is dependent upon number of kills, deaths, and overall damage-output displayed as a % on the scoreboard. The score each player receives is awarded to them as PvP points and PvP Honor. Points may be used to purchase items from Lemy, and honor counts towards your overall PvP rank and title.


PvP Stats Balance

When a player enters PvP the bonus given to their base stats is raised in order to balance themselves against their opponent. The bonus a player receives when they enter PvP is constant and never changes unless the player levels. The bonus is determined by the player's class and current level. Based on an equation specific to class, a "PvP level" is generated--it is usually over lv200. The difference between the player's PvP level and his/her current level determines the amount of bonus given. Subtract the current level from the "PvP level" and multiply this number by 7. This is the total amount of bonus stats received. The higher a player's current level is, the less bonus the player receives, and the closer his/her "PvP level" is to lv200. The bonus stats the player receives from being raised to to their "PvP level" is distributed to each stat based on a PvP-specific class stat distribution.

  • Scroll down to your class.
  • Take the PvP-level equation
  • Substitute x with your current level
  • Take the result and subtract your current level from it
  • Multiply this number by 7
  • Take this number and multiply it by the str's distribution %
  • Divide this number by 100
  • You now have an estimation of how many str points you receive by entering PvP
  • Repeat for the other stats



Warlords
PvP-level equation: y=224.751-0.119346(X)

Stat Distribution %
Strength 47.4%
Stamina 26.4%
Magic 13.1%
Luck 13.1%

Bladers
PvP-level equation: y=221.959-0.105730(X)

Stat Distribution %
Strength 42.9%
Stamina 26.5%
Magic 13.1%
Luck 17.5%

Templars
PvP-level equation: y=224.944-0.120930(X)

Stat Distribution %
Strength 21.7%
Stamina 47.9%
Magic 17.3%
Luck 13.0%

Guardians
PvP-level equation: y=221.842-0.104780(X)

Stat Distribution %
Strength 26.8%
Stamina 42.0%
Magic 13.4%
Luck 17.8%

Sorcerers
PvP-level equation: y=225.034-0.122206(X)

Stat Distribution %
Strength 12.5%
Stamina 17.1%
Magic 49.0%
Luck 21.4%

Bards
PvP-level equation: y=228.530-0.140674(X)

Stat Distribution %
Strength 12.8%
Stamina 21.7%
Magic 48.3%
Luck 17.2%

Treasure Hunters
PvP-level equation: y=225.250-0.123573(X)

Stat Distribution %
Strength 17.5%
Stamina 17.5%
Magic 17.5%
Luck 47.5%

Gunslingers
PvP-level equation: y=221.741-0.104118(X)

Stat Distribution %
Strength 22.1%
Stamina 22.1%
Magic 13.4%
Luck 42.4%

PvP Items

Items can be bought from Lemy. Some items cost both ely and PvP points.

Equipment

Image Name Ely Needed Points Needed Upgradeable? Stats Use Period
ITEM 1 Epic Wolf Spear 0 5,000 No Earth Physical Attack Damage +6, Physical Damage +5, Skill: Concentration +2lv, Skill: Air Wall +2lv, Skill: Air Wall +2lv 20 Days
ITEM 2 Epic Bogle Sword 0 5,000 No Strength +5, Stamina +6, Skill Max Damage +2% 20 Days
ITEM 3 Epic Goblin Mace 0 5,000 No Stamina +5%, Activation Effect: Enemy Defense -15%, Activation Effect: Strength +10, Critical Effect: Strength +30 20 Days
ITEM 4 Epic Bear Sword 0 5,000 No Strength +5%, Bleeding Damage +10, Skill: Rage +2lv, Skill: Rage Explosion +1lv 20 Days
ITEM 5 Epic King Punch 0 5,000 No Critical Rate +2%, Critical Damage +20%, Skill: The Fist +2lv, Skill: Hell Fist +1lv 20 Days
ITEM 6 Epic Cute Staff 0 5,000 No Magic Accuracy +5%, HP Heal +5%, SP Recovery, Activation Effect: Undine Healing[Low], Effect When Attacked: Undine Healing[Low] 20 Days
ITEM 7 Epic Privaring Dagger 0 5,000 No Magic Min. Damage +10%, Target Magic Resist. Defenses -10%, Activation Effect: Magic Critcal Damage +15%, Critical Effect: Magic Critical Rate +3% 20 Days
ITEM 8 Epic Tigris Bow 0 5,000 No Strength +15%, Target Defense Decrease 10% 20 Days
ITEM 9 Epic Ice Arrow 0 5,000 No Water Physical Attack Damage +12, Luck +5, Activation Effect: Bubble Bubble, Activation Effect: Ice Storm 20 Days
ITEM 10 Epic Polar Dagger 0 5,000 No Water Physical Attack Damage +10, Skill: Rare Item +2lv, Skill: Treasure Master +2lv, Activation Effect: Movement Speed Decrease 40% 20 Days
ITEM 11 Epic Soul Spear 0 5,000 No Max HP +62, Max SP +48, Activation Effect: Ghost Curse, Skill: Piercing Lance +2lv, Skill: Hurrican Lance +1lv 20 Days
ITEM 12 Epic Spirit Sword 0 5,000 No Physical Accuracy +2%, Skill: Break +2lv, Skill: W. Break +1lv, Skill: Bamboo Cutter +2lv, Skill: Dragon Tail +1lv 20 Days
ITEM 13 Epic Sexy Staff 0 5,000 No Magic Accuracy +5%, Magic +5%, Magic Activation Effect: Magic +30, Magic Critical Effect: Magic Damage 10 20 Days
ITEM 14 Epic Heart Arrow 0 8,000 No Water Physical Attack Damage +14, Luck +4%, Activation Effect: HP Recovery, Activation Effect: SP Recovery 20 Days
ITEM 15 Epic Hurricane Hammer 0 8,000 No Stamina +55, Physical Max Damage +5%, Activation Effect: Wind Damage 20 Days
ITEM 16 Epic Golden Snake 0 8,000 No Rare Item Drop Rate +80%, Ely Gain +40%, Activation Effect: Ely Gain, Activation Effect: Increases Item Drop Rate by 3% 20 Days
ITEM 17 Epic Horror Sword 0 8,000 No Strength +5%, Bleeding Damage +10, Activation Effect: Phantom Effect (Physical Immune) 20 Days
ITEM 18 Epic Deadly Poison 0 8,000 No Poison Damage +7, Poison Resist. +12%, Skill: Poisoning +2lv, Skill: Paralyze +1lv 20 Days
ITEM 19 Epic Ninja Knife 0 8,000 No Movement Speed +15%, Poison Damage +10, Skill: Coward Stab +2lv, Critical Effect: Physical Evasion +3% 20 Days
ITEM 20 Epic Arjuna 0 8,000 No Critical Rate +2%, Skill: Arrow Rain +2lv, Skill: Storm Arrow +2lv, Activation Effect: Critical Damage Up 20 Days
ITEM 21 Epic Magic Dagger 0 8,000 No Magic Min. Damage +18%, Target Magic Resist. Defenses -10%, Magic Activation Effect: SP Recovery 20 Days
ITEM 22 Epic Punching Spear 0 8,000 No Physical Min. Damage +7%, HP Recovery when attack hits, Critical HP Recovery when attack hits 20 Days
ITEM 23 Epic Heavy Hammer 0 8,000 No Physical Min. Damage +10%, Max HP +5%, Accuracy +6% 20 Days
ITEM 24 Epic Sharp Claw 0 8,000 No Critical Rate +2%, Critical Damage +20%, Stamina +15 20 Days
ITEM 25 Epic Big Hand 0 8,000 No Skill: Dragon Kick +2lv, Skill: Final Clash +2lv, Skill: Twin Fist +2lv 20 Days
ITEM 26 Epic [Water] Slayer 0 8,000 No Strength +21, Physical Accuracy +10%, Activation Effect: Min. Damage Up, Critical Activation Effect: Evasion Up 20 Days
ITEM 27 Epic Rainbow Blades 0 8,000 No Target Defense Decrease 5%, Activation Effect: Min Damage 10% Up 20 Days
ITEM 28 Epic Rainbow Guitar 0 8,000 No Magic +22, Magic Activation Effect: Magic Damage Up 20 Days
ITEM 29 Epic Rainbow Gun 0 8,000 No Luck +22, Activation Effect: Critical Damage Up 20 Days
ITEM 30 Epic Rainbow Orb 0 8,000 No Defense +202, Physical Damage Defense +5%, Magic Critical Effect: Evasion Rate Increases 20 Days
ITEM 31 Epic Giant Blade 0 8,000 No Physical Accuracy +5%. Nerve Overdrive +2lv, Power Overdrive +2lv, Sight Overdrive +2lv 20 Days
ITEM 32 Epic Magic Guitar 0 8,000 No Water +40, Magic Activation Effect: Magic Damage Up 20 Days
ITEM 33 Epic Giant Gun 0 8,000 No Physical Min. Damage +14%, Shooting Forward +1lv, Sitting and Shooting +1lv 20 Days
ITEM 34 Epic Magic Orb 0 8,000 No Magic +23, Rage of Elements +1lv 20 Days
ITEM 35 Epic Glove 0 1,500 Yes Stamina +1, Strength +1, (Set 2. Defense +300, Set 3. Rope Movement Speed +10%, Set 4. Effect When Phys. Attacked: Magic Immune, Full: Strength +10%, Physical Accuracy +5%, Critical Damage +15%, Target Defense Decrease 5%) Permanent
ITEM 36 Epic Shirt 0 1,500 Yes Stamina +1, Max Damage +1, (Set 2. Defense +300, Set 3. Rope Movement Speed +10%, Set 4. Effect When Phys. Attacked: Magic Immune, Full: Strength +10%, Physical Accuracy +5%, Critical Damage +15%, Target Defense Decrease 5%) Permanent
ITEM 37 Epic Pant 0 1,500 Yes Stamina +1, Min. Damage +1, (Set 2. Defense +300, Set 3. Rope Movement Speed +10%, Set 4. Effect When Phys. Attacked: Magic Immune, Full: Strength +10%, Physical Accuracy +5%, Critical Damage +15%, Target Defense Decrease 5%) Permanent
ITEM 38 Epic Boots 0 1,500 Yes Stamina +1, Movement Speed +2%, (Set 2. Defense +300, Set 3. Rope Movement Speed +10%, Set 4. Effect When Phys. Attacked: Magic Immune, Full: Strength +10%, Physical Accuracy +5%, Critical Damage +15%, Target Defense Decrease 5%) Permanent
ITEM 39 Epic Hat 0 1,500 Yes Stamina +1, Strength +1, (Set 2. Defense +300, Set 3. Rope Movement Speed +10%, Set 4. Effect When Phys. Attacked: Magic Immune, Full: Strength +10%, Physical Accuracy +5%, Critical Damage +15%, Target Defense Decrease 5%) Permanent
ITEM 40 Epic Magic Glove 0 1,500 Yes Max HP +100, Magic +3, Magic Critical Damage +5%, (Set 2. Defense +300, Set 3. Rope Movement Speed +10%, Set 4. Effect When Phys. Attacked: Magic Immune, Full: Magic +10%, Magic Accuracy +5%, Magic Critical Damage +15%, Target Magic Resist. Defense -5%) Permanent
ITEM 41 Epic Magic Shirt 0 1,500 Yes Max HP +100, Magic +3, Magic Min. Damage +1%, (Set 2. Defense +300, Set 3. Rope Movement Speed +10%, Set 4. Effect When Phys. Attacked: Magic Immune, Full: Magic +10%, Magic Accuracy +5%, Magic Critical Damage +15%, Target Magic Resist. Defense -5%) Permanent
ITEM 42 Epic Magic Pant 0 1,500 Yes Max HP +100, Magic +3, Magic Max Damage +1%, (Set 2. Defense +300, Set 3. Rope Movement Speed +10%, Set 4. Effect When Phys. Attacked: Magic Immune, Full: Magic +10%, Magic Accuracy +5%, Magic Critical Damage +15%, Target Magic Resist. Defense -5%) Permanent
ITEM 43 Epic Magic Boots 0 1,500 Yes Max HP +100, Magic +3, Magic Evasion Rate +1%, (Set 2. Defense +300, Set 3. Rope Movement Speed +10%, Set 4. Effect When Phys. Attacked: Magic Immune, Full: Magic +10%, Magic Accuracy +5%, Magic Critical Damage +15%, Target Magic Resist. Defense -5%) Permanent
ITEM 44 Epic Magic Hat 0 1,500 Yes Max HP +100, Magic +3, Magic Critical Rate +1%, (Set 2. Defense +300, Set 3. Rope Movement Speed +10%, Set 4. Effect When Phys. Attacked: Magic Immune, Full: Magic +10%, Magic Accuracy +5%, Magic Critical Damage +15%, Target Magic Resist. Defense -5%) Permanent



Consume

Image Name Ely Needed Points Needed Effect
ITEM 1 PvP UpperCut 1,000,000 4,000 Learn PvP Uppercut
ITEM 2 PvP BackDash 1,000,000 4,000 Learn PvP BackDash
ITEM 3 PvP Magic Concentration 1,000,000 3,000 Learn PvP Magic Concentration
ITEM 4 Small XP Potion 0 250 Gain exp based on level
ITEM 5 Medium XP Potion 0 2,250 Gain exp based on level
ITEM 6 Large XP Potion 0 4,000 Gain exp based on level
ITEM 7 PvP o Small HP Potion 0 12 Restores 580 HP
ITEM 8 PvP o Large HP Potion 0 20 Restores 790 HP
ITEM 9 PvP o Medium HP Candy 0 30 Restores 1,000 HP
ITEM 10 PvP o Small SP Potion 0 15 Restores 370 SP
ITEM 11 PvP o Large SP Potion 0 23 Restores 505 SP
ITEM 12 PvP o Large SP Candy 0 34 Restores 640 SP
ITEM 13 PvP o Small Combo Potion 0 26 Restores 580 HP and 370 SP
ITEM 14 PvP o Large Combo Potion 0 42 Restores 790 HP and 505 SP
ITEM 15 PvP o Medium Combo Candy 0 63 Restores 1,000 HP and 640 SP
ITEM 16 PvP Counter Attack 1,000,000 3,000 Learn PvP Counter Attack
ITEM 17 PvP x HP Candy 0 3 Restores 1,000 HP
ITEM 18 PvP x SP Candy 0 3 Restores 640 SP
ITEM 19 PvP x Combo Candy 0 3 Restores 1,000 HP and 640 SP
ITEM 20 PvP x Medium HP Candy 0 5 Restores 1,880 HP
ITEM 21 PvP x Medium SP Candy 0 5 Restores 1,270 HP
ITEM 22 PvP x Medium Combo Candy 0 5 Restores 1,880 HP and 1,270 SP

PvP Titles

You can get PvP Rank Titles from earning honor points from matches.

Title Rank Honor Required Stats Given (+to all stats)
1. Knight Apprentice 0 +0
2. Knight Squire 1,000 +1
3. Lesser Knight 6,000 +2
4. Knight 17,000 +3
5. Lesser Baron 50,000 +5
6. Baron 110,000 +7
7. Count 330,000 +12
8. Marquis 800,000 +17
9. Duke 1,700,000 +23
10. Emperor 10,000,000 +30
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