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Mercenary

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Contents

Mercenary


Information

Mercenaries do less damage and are much less mobile than Swordsmen. They make up for this however, by being the most heavily armored character in the game. Their primary focus is engaging enemies one-on-one and taking the kind of blows other characters can’t, allowing their friends the opportunity to damage and destroy larger enemies. Mercenaries may use axes or hammers.

Active Skills

Stomp

Icon Name SP to learn SP to level Prerequisite Cost Cast Time Cooldown Type Element
Image:Stomp.png Stomp 10 4 Impact Punch (Lv. 5) 1 Gold 20 Silver 0 Copper - 18.0 seconds Active -
Stomps on the ground with great force to pull enemies and deal damage.
Notes Enemies will slow down for 8 seconds.
Skill Level Level Requirement MP Physical Attack Rate Movement Speed Decrease


1 15 2.6% Physical Attack Rate 196%+174 -10%
2 18 2.6% Physical Attack Rate 197%+214 -10%
3 21 2.7% Physical Attack Rate 198%+258 -20%
4 24 2.8% Physical Attack Rate 199%+302 -20%
5 27 2.9% Physical Attack Rate 201%+358 -20%
6 30 3.0% Physical Attack Rate 202%+414 -20%
7 33 3.0% Physical Attack Rate 204%+614 -30%
8 36 3.1% Physical Attack Rate 205%+798 -30%
9 39 3.2% Physical Attack Rate 207%+1032 -30%
10 42 3.3% Physical Attack Rate 209%+1306 -30%
11 45 3.4% Physical Attack Rate 211%+1602 -40%
12 48 3.4% Physical Attack Rate 213%+1946 -40%
13 51 3.5% Physical Attack Rate 215%+2314 -40%
14 54 3.6% Physical Attack Rate 217%+2740 -40%
15 57 3.7% Physical Attack Rate 220%+3196 -50%
16 60 3.8% Physical Attack Rate 222%+3718 -50%



Flying Swing

Icon Name SP to learn SP to level Prerequisite Cost Cast Time Cooldown Type Element
Image:Flying Swing.png Flying Swing 10 4 Heavy Slash (Lv. 5) 1 Gold 20 Silver 0 Copper - 15.0 seconds Active -
Swings your weapon up to launch an enemy into the air. Damage taken decreases while you're charging this skill.
Notes Damage Taken (while charging): -70%
Skill Level Level Requirement MP Physical Damage


1 15 3.0% Physical Damage 305%+148
2 18 3.0% Physical Damage 306%+182
3 21 3.1% Physical Damage 307%+220
4 24 3.2% Physical Damage 308%+256
5 27 3.3% Physical Damage 309%+302
6 30 3.4% Physical Damage 310%+348
7 33 3.4% Physical Damage 311%+516
8 36 3.5% Physical Damage 312%+666
9 39 3.6% Physical Damage 314%+860
10 42 3.7% Physical Damage 315%+1086
11 45 3.8% Physical Damage 317%+1328
12 48 3.9% Physical Damage 318%+1610
13 51 4.0% Physical Damage 320%1912
14 54 4.0% Physical Damage 322%+2258
15 57 4.1% Physical Damage 324%+2628
16 60 4.2% Physical Damage 326%+3050



Taunting Howl

Icon Name SP to learn SP to level Prerequisite Cost Cast Time Cooldown Type Element
Image:Taunting Howl.png Taunting Howl 10 4 - 1 Gold 20 Silver 0 Copper - - Active -
Your provoking howl unleashes a burst of energy that deals damage and increases threat. The howl decrease the Physical Damage and Critical Chance of enemies in range.
Skill Level Level Requirement MP Cooldown Threat Gained Enemy Physical/Magic Damage Enemy Critical Chance Duration


1 15 1.9% 30.0 seconds 12000 -10% -20% 6 seconds
2 18 2.0% 29.5 seconds 14160 -11% -22% 7 seconds
3 21 2.0% 29.0 seconds 16680 -12% -24% 8 seconds
4 24 2.1% 28.5 seconds 19560 -13% -26% 9 seconds
5 27 2.2% 28.0 seconds 22800 -14% -285 10 seconds
6 30 2.2% 27.5 seconds 26400 -15% -30% 11 seconds
7 33 2.3% 27.0 seconds 30360 -16% -32% 12 seconds
8 36 2.3% 26.5 seconds 34680 -17% -34% 13 seconds
9 39 2.4% 26.0 seconds 39360 -18% -36% 14 seconds
10 42 2.4% 25.5 seconds 44400 -20% -40% 15 seconds
11 45 2.5% 25.0 seconds 49800 -20% -40% 16 seconds
12 48 2.6% 24.5 seconds 55560 -20% -40% 17 seconds
13 51 2.6% 24.0 seconds 55920 -20% -40% 18 seconds
14 54 2.7% 23.5 seconds 56280 -20% -40% 19 seconds
15 57 2.7% 23.0 seconds 56640 -20% -40% 20 seconds
16 60 2.8% 22.5 seconds 57000 -20% -40% 21 seconds



Demolition Fist

Icon Name SP to learn SP to level Prerequisite Cost Cast Time Cooldown Type Element
Image:Demolition Fist.png Demolition Fist 10 4 Stomp (Lv. 2) 1 Gold 30 Silver 0 Copper - 20.0 seconds Active -
Gathers strength to inflict a powerful punch while dashing forward.
Skill Level Level Requirement MP Physical Damage


1 19 3.7% Physical Damage 257%+302
2 22 3.8% Physical Damage 259%+366
3 25 3.9% Physical Damage 261%+428
4 28 4.0% Physical Damage 263%+506
5 31 4.1% Physical Damage 265%+594
6 34 4.2% Physical Damage 267%+900
7 37 4.4% Physical Damage 269%+1174
8 40 4.5% Physical Damage 272%+1518
9 43 4.6% Physical Damage 274%+1890
10 46 4.7% Physical Damage 277%+2326
11 49 4.8% Physical Damage 280%+2794
12 52 5.0% Physical Damage 283%+3334
13 55 5.1% Physical Damage 286%+3914
14 58 5.2% Physical Damage 289%+4582



Punishing Swing

Icon Name SP to learn SP to level Prerequisite Cost Cast Time Cooldown Type Element
Image:Punishing Swing.png Punishing Swing 10 4 Flying Swing (Lv. 2) 1 Gold 30 Silver 0 Copper - 14.0 seconds Active -
Brandishes your weapon forward to launch and detonate a small bomb toward an enemy in front of you.
Skill Level Level Requirement MP Physical Damage


1 19 3.1% Physical Damage 259%+170
2 22 3.2% Physical Damage 261%+206
3 25 3.3% Physical Damage 262%+240
4 28 3.4% Physical Damage 264%+284
5 31 3.4% Physical Damage 265%+334
6 34 3.6% Physical Damage 267%+514
7 37 3.6% Physical Damage 269%+670
8 40 3.7% Physical Damage 271%+868
9 43 3.8% Physical Damage 273%+1078
10 46 3.9% Physical Damage 275%+1326
11 49 4.0% Physical Damage 277%+1592
12 52 4.1% Physical Damage 280%+1900
13 55 4.2% Physical Damage 283%+2228
14 58 4.3% Physical Damage 286%+2608



Enervating Howl

Icon Name SP to learn SP to level Prerequisite Cost Cast Time Cooldown Type Element
Image:Enervating Howl.png Enervating Howl 10 4 - 10 Gold 50 Silver 0 Copper - 27.0 seconds Active -
Your angry cry removes enemy buffs and disables enemies from using skills.
Skill Level Level Requirement MP Physical Damage Buff Removed Enemy skills disabled for


1 23 3.1% Physical Damage 217%+400 1 4 seconds
2 26 3.2% Physical Damage 219%+478 2 4.8 seconds
3 29 3.3% Physical Damage 221%+554 2 5.6 seconds
4 32 3.4% Physical Damage 223%+650 3 6.4 seconds
5 35 3.5% Physical Damage 225%+1034 3 7.2 seconds
6 38 3.6% Physical Damage 228%+1354 4 8 seconds
7 41 3.7% Physical Damage 230%+1716 4 8.8 seconds
8 44 3.8% Physical Damage 233%+2146 5 9.3 seconds
9 47 3.9% Physical Damage 236%+2604 5 9.8 seconds
10 50 4.0% Physical Damage 240%+3142 6 10.3 seconds
11 53 4.2% Physical Damage 243%+3718 6 10.8 seconds
12 56 4.2% Physical Damage 246%+4382 6 11.3 seconds
13 59 4.4% Physical Damage 250%+5094 6 11.8 seconds



Circle Swing

Icon Name SP to learn SP to level Prerequisite Cost Cast Time Cooldown Type Element
Image:Circle Swing.png Circle Swing 10 4 Demolition Fist (Lv. 3) 1 Gold 90 Silver 0 Copper - 25.0 seconds Active -
Jump forward two steps to swing your weapon, dealing damage to nearby enemies.
Skill Level Level Requirement MP Physical Damage


1 26 3.3% Physical Damage 353%+494
2 29 3.4% Physical Damage 355%+572
3 32 3.5% Physical Damage 357%+672
4 35 3.6% Physical Damage 360%+1068
5 38 3.7% Physical Damage 362%+1398
6 41 3.8% Physical Damage 365%+1772
7 44 3.9% Physical Damage 368%+2212
8 47 4.0% Physical Damage 371%+2686
9 50 4.1% Physical Damage 374%+3238
10 53 4.2% Physical Damage 377%+3830



Bombs Away

Icon Name SP to learn SP to level Prerequisite Cost Cast Time Cooldown Type Element
Image:Bombs Away.png Bombs Away 10 4 Punishing Swing (Lv. 3) 1 Gold 90 Silver 0 Copper - 30.0 seconds Active -
Slam your weapon into the ground to send out an explosive shock wave.
Skill Level Level Requirement MP Physical Damage


1 26 3.8% Physical Damage 331%+574
2 29 3.9% Physical Damage 333%+666
3 32 4.0% Physical Damage 336%+782
4 35 4.2% Physical Damage 339%+1244
5 38 4.3% Physical Damage 342%+1630
6 41 4.4% Physical Damage 345%+2068
7 44 4.6% Physical Damage 348%+2584
8 47 4.7% Physical Damage 352%+3140
9 50 4.8% Physical Damage 356%+3786
10 53 4.9% Physical Damage 360+4482
11 56 5.0% Physical Damage 364%+5284
12 59 5.2% Physical Damage 369%+6144



Iron Skin

Icon Name SP to learn SP to level Prerequisite Cost Cast Time Cooldown Type Element
Image:Iron Skin.png Iron Skin 10 4 - 6 Gold 90 Silver 0 Copper - 45.0 seconds Active -
Enter a powerful Super Armor state for x seconds, decreasing the damage you take and preventing you from being stunned.
Skill Level Level Requirement MP Duration Damage Taken


1 29 2.7% 15 seconds -20%
2 34 2.8% 16 seconds -30%
3 39 2.9% 16 seconds -40%
4 44 3.0% 17 seconds -45%
5 49 3.1% 17 seconds -47.5%
6 54 3.2% 17 seconds -50%
7 59 3.2% 17 seconds -52.5%


Battle Howl

Icon Name SP to learn SP to level Prerequisite Cost Cast Time Cooldown Type Element
Image:Battle Howl.png Battle Howl 10 4 Enervating Howl (Lv. 1) 3 Gold 0 Silver 0 Copper - 60.0 seconds Active -
Energizes party members with a battle cry. Increases Physical Damage, Critical Chance, and Stun Chance.
Skill Level Level Requirement MP Duration Physical Damage Critical Chance Stun Chance


1 30 3.1% 18 seconds Physical Damage +93 +50% +50%
2 35 3.2% 21 seconds Physical Damage +162 +52% +52%
3 40 3.3% 24 seconds Physical Damage +246 +54% +54%
4 45 3.4% 26 seconds Physical Damage +347 +56% +56%
5 50 3.5% 27 seconds Physical Damage +403 +57% +57%
6 55 3.6% 28 seconds Physical Damage +525 +58% +58%
7 60 3.7% 29 seconds Physical Damage +672 +59% +59%



Empowering Howl

Icon Name SP to learn SP to level Prerequisite Cost Cast Time Cooldown Type Element
Image:Empowering Howl.png Empowering Howl 10 4 Iron Skin (Lv. 1) 3 Gold 0 Silver 0 Copper - 90.0 seconds Active -
Your encouraging cry empowers your allies, granting Super Armor and increasing Defense.
Skill Level Level Requirement MP Duration Damage Taken


1 30 4.3% 22 seconds -25%
2 35 4.4% 23 seconds -28%
3 40 4.6% 24 seconds -31%
4 45 4.8% 25 seconds -34%
5 50 4.9% 26 seconds -37%
6 55 5.0% 27 seconds -40%
7 60 5.2% 28 seconds -43%



Whirlwind

Icon Name SP to learn SP to level Prerequisite Cost Cast Time Cooldown Type Element
Image:Whirlwind.png Whirlwind 10 4 Circle Swing (Lv. 3) 3 Gold 0 Silver 0 Copper - 40.0 seconds Active -
Uses centrifugal force to spin and inflict multiple attacks on nearby enemies.
Skill Level Level Requirement MP Physical Damage


1 32 4.5% Physical Damage 678%+714
2 35 4.6% Physical Damage 680%+1136
3 38 4.8% Physical Damage 683%+1482
4 41 4.9% Physical Damage 685%+1878
5 44 5.0% Physical Damage 688%+2340
6 47 5.1% Physical Damage 691%+2838
7 50 5.3% Physical Damage 695%+3414
8 53 5.4% Physical Damage 698%+4034
9 56 5.5% Physical Damage 702%+4746
10 59 5.6% Physical Damage 706%+5510



Roll Attack

Icon Name SP to learn SP to level Prerequisite Cost Cast Time Cooldown Type Element
Image:Roll Attack.png Roll Attack 10 4 Bombs Away (Lv. 3) 3 Gold 0 Silver 0 Copper - 32.0 seconds Active -
Roll through the air and then slam into the ground with great force, sending out a shock wave that deals damage to nearby enemies.
Skill Level Level Requirement MP Physical Damage


1 32 4.0% Physical Damage 852%+1234
2 35 4.1% Physical Damage 856%+1964
3 38 4.2% Physical Damage 861%+2570
4 41 4.3% Physical Damage 865%+3264
5 44 4.4% Physical Damage 871%+4074
6 47 4.6% Physical Damage 876%+4950
7 50 4.7% Physical Damage 883%+5968
8 53 4.8% Physical Damage 889%+7064
9 56 4.9% Physical Damage 896%+8328
10 59 5.0% Physical Damage 903%+9682



Devastating Howl

Icon Name SP to learn SP to level Prerequisite Cost Cast Time Cooldown Type Element
Image:Devastating Howl.png Devastating Howl 10 4 - 26 Gold 20 Silver 0 Copper - 125.0 seconds Active -
Release a furious roar that stuns enemies, greatly decreasing their Attack Power.
Skill Level Level Requirement MP Attack Power Enemy Attack/Magic Attack Power


1 36 8.0% 1061% -80%
2 44 8.2% 1109% -82%
3 52 8.4% 1164% -84%



Chaotic Bomb

Icon Name SP to learn SP to level Prerequisite Cost Cast Time Cooldown Type Element
Image:Chaotic Bomb.png Chaotic Bomb 10 0 Roll Attack (Lv. 3)
Empowering Howl (Lv. 2)
26 Gold 20 Silver 0 Copper - 120.0 seconds Active -
Jump into the air and then slam into the ground with great force, unleashing a powerful quake that knocks down enemies.
Skill Level Level Requirement MP Physical Damage


1 40 6.6% Physical Damage 1586%



Axe Tornado

Icon Name SP to learn SP to level Prerequisite Cost Cast Time Cooldown Type Element
Image:Axe Tornado.png Axe Tornado 10 0 Whirlwind (Lv. 3)
Battle Howl (Lv. 2)
26 Gold 20 Silver 0 Copper - 150.0 seconds Active -
Whirl your weapon into a powerful tornado, inflicting multiple attacks on nearby enemies.
Skill Level Level Requirement MP Physical Damage


1 40 7.9% Physical Damage 1663%



Passive Skills

Dash Uppercut

Icon Name SP to learn SP to level Prerequisite Cost Cast Time Cooldown Type Element
Image:Dash Uppercut.png Dash Uppercut 8 3 Dash (Lv. 1) 1 Gold 0 Silver 0 Copper - 10.0 seconds Passive -
During [Dash], press the attack button to uppercut the enemy with your weapon.
Skill Level Level Requirement MP Physical Damage


1 15 1.1% Physical Damage 138%+20
2 19 1.1% Physical Damage 138%+30
3 23 1.2% Physical Damage 138%+44
4 27 1.2% Physical Damage 138%+60
5 31 1.2% Physical Damage 138%+80
6 35 1.2% Physical Damage 138%+142
7 39 1.3% Physical Damage 138%+212
8 43 1.3% Physical Damage 138%+300
9 47 1.4% Physical Damage 138%+406
10 51 1.4% Physical Damage 138%+532
11 55 1.4% Physical Damage 138%+682
12 59 1.4% Physical Damage 138%+856



Crisis Howl

Icon Name SP to learn SP to level Prerequisite Cost Cast Time Cooldown Type Element
Image:Crisis Howl.png Crisis Howl 8 3 - 1 Gold 0 Silver 0 Copper - - Passive -
Press the special attack button when attacked to instantly release powerful energy that sends nearby enemies flying.
Skill Level Level Requirement MP Cooldown Physical Damage


1 18 1.9% 30.0 seconds Physical Damage 71%+66
2 22 2.0% 29.0 seconds Physical Damage 72%+82
3 26 2.0% 28.0 seconds Physical Damage 72%+102
4 30 2.1% 27.0 seconds Physical Damage 73%+124
5 34 2.2% 26.0 seconds Physical Damage 73%+198
6 38 2.2% 25.0 seconds Physical Damage 74%+280
7 42 2.3% 24.0 seconds Physical Damage 74%+382
8 46 2.3% 23.5 seconds Physical Damage 75%+498
9 50 2.4% 23.0 seconds Physical Damage 76%+632
10 54 2.4% 22.5 seconds Physical Damage 77%+786
11 58 2.5% 22.0 seconds Physical Damage 78%+962



Toughness

Icon Name SP to learn SP to level Prerequisite Cost Cast Time Cooldown Type Element
Image:Toughness.png Toughness 5 1 - 2 Gold 20 Silver 0 Copper - 0.0 seconds Passive -
Decreases physical damage taken by a percentage.
Skill Level Level Requirement Physical Damage % Reduction


1 19 4.0
2 26 6.5
3 33 9.0
4 40 11.5
5 47 14.0
6 54 16.0



Soccer Kick Combo

Icon Name SP to learn SP to level Prerequisite Cost Cast Time Cooldown Type Element
Image:Soccer Kick Combo.png Soccer Kick Combo 10 4 Soccer Kick (Lv. 1) 4 Gold 0 Silver 0 Copper - 0.0 seconds Passive -
Use a special attack after using Soccer Kick/Dash Upper/Rising Slash 3-hit attack to strike an enemy down with a kick. This last attack will create a shockwave to damage nearby enemies.
Skill Level Level Requirement MP Physical Damage


1 22 1.1% Physical Damage 110%+84
2 26 1.1% Physical Damage 111%+104
3 30 1.1% Physical Damage 111%+124
4 34 1.2% Physical Damage 112%+198
5 38 1.2% Physical Damage 113%+282
6 42 1.2% Physical Damage 113%+382
7 46 1.2% Physical Damage 114%+498
8 50 1.3% Physical Damage 115%+630
9 54 1.3% Physical Damage 115%+784
10 58 1.3% Physical Damage 116%+956
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