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Concerto Gate:Character Attributes and Statuses
From MyMMOGames.net Wiki
Attributes are where your points go after you level up and at the beginning, these improve various stats which are discussed further below.
| Notation | Attributes | Description |
|---|---|---|
| VTL | Vitality/Life | This is the characters life, also known as HP(hitpoints), and determines how much damage this
character can take before fainting (0 HP). |
| STR | Strength | This attribute affects the character's physical damage with both melee and ranged weapons. |
| DEX | Dexterity | This attribute affects a variety of stats. (Please look below) |
| QUI | Quick | This attribute affects your speed and how fast the bar fills up. |
| MND | Mind/Intelligence | This attribute affects anything which involves magic. |
Attribute Points and their Affects
At the start of the game when you start working on your character you receive 30 attribute points( also) known as Battle Points) which can be allocated to affect stats. Please note that these stats should be chosen carefully for once your character is created you can not move these points around.
These points can be added into either STR, VTL, QUI, DEX, or MND. Each of these attributes increases various stats. How they effect stats will be discussed below.
Character Creation: 30 Points Player Character Level up: 4 Points Pet Level up: 1 Point
Stat Changes with Every Attribute Point
For every attribute point, a variety of stat points are raised. So, for example, if STR is increased you get a bonus in HP,MP,ATK,DEF,MGA,MGD,AGL,RCV,hIT, and CTR. Each attribute raises each differently and below is a chart which shows the changes.
| VTL | STR | DEX | QUI | MND | |
|---|---|---|---|---|---|
| HP Increase | 9.3 | 3.0 | 0.6 | 0.6 | 1.5 |
| MP Increase | 0.9 | 1.5 | 3.0 | 0.6 | 9.0 |
| ATK | 1.0 | 2.4 | 0.2 | 0.4 | -- |
| DEF | 1.8 | 1.2 | 0.2 | 0.8 | -- |
| MGA | 0.2 | 1.2 | 0.4 | 0.2 | 2.0 |
| MGD | 1.0 | 0.5 | -- | -- | 2.5 |
| AGL | -- | 0.4 | 1.6 | 2.0 | -- |
| RCV | 2.3 | 1.2 | -- | 0.2 | 0.3 |
| HIT | -- | 1.4 | 1.5 | 0.6 | 0.5 |
| AVD | -- | -- | 2.0 | 2.0 | -- |
| CRI | -- | -- | 2.0 | 1.4 | 0.6 |
| CTR | 0.3 | 0.2 | 0.9 | 2.0 | 0.6 |
Job Attribute Bonuses
In Concerto Gate there are a variety of classes, each with different specializations. After your character job advances, you will receive bonus attribute points to certain stats as seen in this chart.
| Occupation | VTL | STR | DEX | QUI | MND | TOTAL |
|---|---|---|---|---|---|---|
| Soldier | 3 | 2 | 2 | 1 | 1 | 10 |
| Knight | 2 | 3 | 3 | 2 | 0 | 10 |
| Archer | 1 | 2 | 3 | 3 | 1 | 10 |
| Magician | 2 | 1 | 2 | 2 | 3 | 10 |
| Cleric | 3 | 2 | 1 | 1 | 3 | 10 |
| Sealers | 3 | 1 | 1 | 3 | 2 | 10 |
| Wanderers | 2 | 2 | 2 | 3 | 1 | 10 |
| WeaponSmith | 0 | 2 | 2 | 1 | 0 | 5 |
| ArmorSmith | 2 | 0 | 2 | 1 | 0 | 5 |
| Cooks | 1 | 0 | 0 | 2 | 2 | 5 |
| Pharmacist | 0 | 1 | 2 | 0 | 2 | 5 |
| Appraisers | 0 | 1 | 2 | 0 | 2 | 5 |
| Mining | 2 | 2 | 1 | 0 | 0 | 5 |
| Huntsman | 0 | 1 | 2 | 2 | 0 | 5 |
| Woodman | 2 | 2 | 0 | 1 | 0 | 5 |

